From the back of book: This 64-page adventure setting, written by Ed Cha, is flexibly designed for use with a party of good PCs or alternatively a band of evil PCs of 1st or 2nd level. Ready-to-use character sheets for both parties will be included as web enhancements. It is part of a 'world-building through adventures' series and is thick with extra features, such as tips for a new DM and how to encourage role-playing among players.This product also contains information on: -The Ecology of the Halfling (personality quirks and tendencies) -Mundane Weapons (using common household and farming items such as brooms and pitchforks for combat) -The Concept of Reputation (another incentive besides experience points and money for PCs) -Incorporating Dreams Into Your Game (the use of foreshadowing and nightmares) -Special Abilities for PCs (superhero PCs?) as well as Weakness -Cavalier, Shaman, and Witch classes -New spells, feats, skill uses, monsters, and magic items. -How to Avoid Killing 1st Level PCs -How to Keep Role-Playing from Becoming 'Roll-Playing' -12 Signs of a Good DM - BoardGameGeek