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5.56mm

5.56mm

  • Description

    25/28mm modern skirmish system. Rules cover infantry and vehicles. Players are intended to use about a squad each.

    The game relies on a card based activation system - each character is assigned a card and activates when it is drawn. Elite characters get a second card but receive fewer actions when it comes up.

    Task rolls are done with a single six-sided die and generally scale by distance. Better trained characters receive a larger bonus to their tests.

    Damage is an opposed roll (damage versus strength) and can inflict death or one of several wound states. Wounds reduce movement and penalize a character on skill tests.

    The morale rules are tucked away in the back of the rules, but boil down to checking morale for certain casualty-based triggers.

    The rulebook does not provide a points or scenario system, though there is a system for generating squads. Wargames Journal has published at least one scenario for the game as a free PDF download.

  • Details
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!