
A Week In Hell: The Battle of Hue
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Description
A Week in Hell is a solitaire wargame at the platoon level. It retraces the fighting of five USMC companies for the liberation of downtown Hue from January 31 to February 6, 1968. A Week in Hell simulates combat where the player controls marines attempting to take control of almost the entire map and rendezvous with units entrenched at the northern edge of the map. Units begin game off-board, and the games is divided into seven turns (which each has 10 phases), each turn representing one day of fighting. A unit can either fight or move, and after it has defeated an enemy unit it needs to stay one turn in the same spot to "mop up".
"Hue, Vietnam. With the start of the new year in 1968, the 140,000 inhabitants of Hue are preparing to celebrate Tet with their families. Despite the war raging in the rest of the country, the imperial city of Hue has been spared the violence of combat and life goes on more or less normally. But everything is about to brutally change. On January 30, Communist troops penetrate into the city..."
Published in Battles Magazine #3.
Awards: Best Magazine Game (CSR 2011 Awards)
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Details
Ages: 12 and upCategory: Vietnam War, WargameDesigner: Laurent GuenettePublisher: Battles MagazineTime: 240 minutesYear: 2010