← Back to Board Games
Adventurers Club (Issue 21 - Summer 1993)

Adventurers Club (Issue 21 - Summer 1993)

  • Description
    User Summary:Adventurers Club #21 appeared in Summer 1993 and features a couple of solid articles for Justice, Inc. by Steven Long.Departments- 'Nuff Said by W.D. Robinson - Superhype! by Bruce Harlick - N-Ray Vision: Review of Over the Edge from Atlas Games by Brian Curley - GM's Discretion: Steve looks at Recoveries and the Speed Chart by Steven Perrin - Games Within Games: A regular look at the dynamics of roleplaying by Collie Collier - Crooks & Crusaders: Featuring the Sphereship Antares by Cliff ChristensenFeatures- Writing and Running Tournament Games, Part 2: more advice on tourneys by Dean F. Edgell - Carolina Caldwell and the Quest for the Gold Idol: archaeology episodes for Justice, Inc. by Steven S. Long - 'Curse You, You Fiend!': Three villains for Justice, Inc. by Steven S. Long - The Art of Magic: An alternate Fantasy Hero magic system by John Desmarais - Airs Above the Ground: A martial arts package for your warhorse by Jason Vester - Foes With Character: Replace you monsters with non-player characters by Mike Andersen - The Schimmelhorn Effect: Super Science explained! by Alex J. Morgan - BoardGameGeek
  • Details