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ASL Action Pack #4: Normandy 1944

ASL Action Pack #4: Normandy 1944

  • Description

    This is the 4th official Action Pack released for the Advanced Squad Leader system. The Advanced Squad Leader rulebook and at least Beyond Valor: ASL Module 1 and Yanks - ASL Module 3 are required for play.

    From the publisher's website:

    ASL Action Pack #4 – Normandy 1944 is a scenario bundle featuring action in the bocage country of Normandy after the D-Day invasion. The scenarios represent a wide variety of situations involving German, American, British and Polish forces. In addition to three new mapboards (53, 54 and 55), AP4 also comes with revised rules pages B9 and B10 which have been greatly expanded with clarifications and new examples of play covering Wall Advantage and Bocage.

    ASL Action Pack #4 – Normandy 1944 contains:

    12 ASL scenarios
    3 ASL 'starter kit-style' geomorphic mapboards (53,54,55)
    Revised rules pages B9 & B10

    Expands:

    (all are required for expansion play)

    Scenarios:

    AP29 – Raff’s Dilemma – 7 turns, 6 June, Les Forges, France
    AP30 – Not Apt to Drag Feet - 8 turns, 7 June, Ste.-Mere Eglise, France
    AP31 – First Cristot – 5.5 turns, 11 June, Cristot, France
    AP32 – Second Crack at Caumont - 6 turns, 13 June, Caumont l’Evente, France
    AP33 – Second Cristot – 7.5 turns, 16 June, Cristot, France
    AP34 – Bocage Blockage - 6 turns, 17 June, Trevieres, France
    AP35 – A Lesson for Lehr - 7.5 turns, 11 July, le Desert, France
    AP36 – Take a Bath - 8 turns, 31 July, Torigni-sur-Vire, France
    AP37 – Apples to Apples – 6.5 turns, 4 August, St. Sever Calvados, France
    AP38 – Infiltrators - 8 turns, 4 August, Burcy, France
    AP39 – Old Hickory – 7 turns, 7 August, Mortain, France
    AP40 – The Head of the Mace – 4.5 turns, 20 August, Mt. Ormel, France

  • Details