
ASL Action Pack #4: Normandy 1944
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Description
This is the 4th official Action Pack released for the Advanced Squad Leader system. The Advanced Squad Leader rulebook and at least Beyond Valor: ASL Module 1 and Yanks - ASL Module 3 are required for play.
From the publisher's website:
ASL Action Pack #4 – Normandy 1944 is a scenario bundle featuring action in the bocage country of Normandy after the D-Day invasion. The scenarios represent a wide variety of situations involving German, American, British and Polish forces. In addition to three new mapboards (53, 54 and 55), AP4 also comes with revised rules pages B9 and B10 which have been greatly expanded with clarifications and new examples of play covering Wall Advantage and Bocage.
ASL Action Pack #4 – Normandy 1944 contains:
12 ASL scenarios
3 ASL 'starter kit-style' geomorphic mapboards (53,54,55)
Revised rules pages B9 & B10Expands:
(all are required for expansion play)
Scenarios:
AP29 – Raff’s Dilemma – 7 turns, 6 June, Les Forges, France
AP30 – Not Apt to Drag Feet - 8 turns, 7 June, Ste.-Mere Eglise, France
AP31 – First Cristot – 5.5 turns, 11 June, Cristot, France
AP32 – Second Crack at Caumont - 6 turns, 13 June, Caumont l’Evente, France
AP33 – Second Cristot – 7.5 turns, 16 June, Cristot, France
AP34 – Bocage Blockage - 6 turns, 17 June, Trevieres, France
AP35 – A Lesson for Lehr - 7.5 turns, 11 July, le Desert, France
AP36 – Take a Bath - 8 turns, 31 July, Torigni-sur-Vire, France
AP37 – Apples to Apples – 6.5 turns, 4 August, St. Sever Calvados, France
AP38 – Infiltrators - 8 turns, 4 August, Burcy, France
AP39 – Old Hickory – 7 turns, 7 August, Mortain, France
AP40 – The Head of the Mace – 4.5 turns, 20 August, Mt. Ormel, France -
Details
Artist: Kurt Miller, Nicolas EskubiFamily: Advanced Squad LeaderMechanics: Hex-and-CounterPublisher: Multi-Man PublishingTime: 240 minutesYear: 2008