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Bastogne or Bust (first edition)

Bastogne or Bust (first edition)

  • Description

    I designed BOB to be the last word on low to medium complexity Bulge games. I enjoy playing Bulge games but I never found one that satisfied me. So I decided to make my own.

    BASTOGNE OR BUST is a single-map, regimental treatment of the Battle of the Bulge. This is a PLAYER'S game! Designed on purpose to be more of a warGAME than a simulation. It addresses a number of pet peeves of mine in regard to Bulge games I'd played over the years. Some of these issues include:

    OFF BOARD MOVEMENT CHART [what happens to all those pieces that 'exit the map?']
    STACKING POINTS [one of the greatest mechanics of all time - why don't designers use it more often?]
    COMMAND & CONTROL [divisional bonuses for unit cohesiveness]
    SUPPLY DIFFERENCES [different effects on ALLIES vs GERMANS]
    INITIATIVE [essentially, the 5-1 column on the CRT is gone]
    NO OVERRUN [squads held crossroads against regiments]
    NO WEATHER RULES [weather is reflected in air support]
    VON DER HYDTE [ALWAYS gets on the board]
    STREAMLINED PLAY [I don't need water allocation points]

    Referred to affectionately by wargamers as BOB, I like to refer to it as The World's Finest Bulge Game. All of the artwork was done by myself - including the counters which were hand drawn!

    22" x 34" map [printed on four 11" x 17" cardstock sheets]
    600 counters [printed on 2 sheets of 8.5" x 11" label paper]
    2 OOB/OOA set-up sheets
    1 OFF-BOARD MOVEMENT CHART
    2 Player Aid Cards
    1 example sheet

    This is the original TERRAN GAMES dtp publication of BOB showcased at ORIGINS '94 in San Jose, not the TERRAN GAMES, INC. version published a year later with all new [gorgeous] graphics by Mark Simonitch.

    Updated by Bastogne or Bust (second edition).

  • Details
    Ages:  
    Artist: Chester Hendrix
    Category: Wargame, World War II
    Designer: Chester Hendrix
    Mechanics: Hex-and-Counter
    Publisher: Terran Games
    Time: 600 minutes
    Year: 1994
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