
Battle of Dark Age Britain
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Description
The game is designed for students of college-level classes in which the history of Dark Age Britain is addressed. These could include classes in medieval or ancient British history or classes in Arthurian literature. The game may also appeal to anyone with an interest in British history, including Arthurian enthusiasts, and members of the general wargaming/Diplomacy crowd.
The richest and strongest player or player alliance wins the game. "Victory points" are calculated by factoring in a player-king's wealth (cash-on-hand), the economic value of the lands he owns, the combat strength of his warbands, and "glory points" accumulated for killing opposition kings and princes in combat. Thus, the victorious player-king is the one most reknown for his wealth, combat prowess, and political/military power.
Game Materials
* Game board showing a map of Dark Age Britain on a hexagonal grid.
* 128 pieces representing military units (warbands). Saxon units are colored blue, British units are red, and units of other nationalities (Irish and Pict) are white. Units include both calvary and infantry.
* 15 pieces representing leaders of major Saxon, British, and Irish kingdoms.
* 2 six sided die
* 1 stack of Events cards
* 7 player kingdom cards, on which players keep track of costs and keep destroyed units.
* 5 additional cards showing various charts (Combat Results Table, Terrain Effects Table, etc.)
* 21 additional chits to help players keep track of costs.
* A "Turn" chit and a "Year" chit to keep track of turns.
* One set of rules 8 pages long. -
Details
Ages: 17 and upDesigner: Michael McKeanMechanics: Hex-and-CounterPublisher: (Unpublished)Time: 60 minutes