User summary:
Roll and move race game of the early '70.
From rules:
Contestants will choose their cars and take the card boxes and card run.
Will proceed in turn by moving their marker on the track, every move you will throw 2 dice and the number obtained will happen what happens on their card race (eg wildfire: stop for 2 shifts, skidding: advance 2 spaces ...).
If the dice roll indicates the stop in the pits the player must stop at the next garage space on the track and throw a dice to see the consequences (eg, oil change: stop a turn; tire change: advance 2 spaces, etc..)
Win the race who will cut the finish line first.
It's possible can make an entire season of 15 Grand Prix.