← Back to Board Games
CHAOS ISLE: Zombi Deck

CHAOS ISLE: Zombi Deck

  • Description

    It seems the unbalanced scientist, Dr. Zycheck, has gone a little overboard with his experiments in his search for Immortality, and the Isle has become overrun with his Zombi monstrocities. Can you escape from the Isle before being added to their menu?

    Chaos Isle is a Mission-Based Card Game (MBCG) that can be played Solo or by 2-6 players using just a single deck. Expansions are also available to add to the fun. The Zombi Deck has each player taking on the role of one of the Characters, who attempts to complete his Mission before the other players complete theirs, all the while fending off Zombi enemies. If you are killed, you become the Zombi that slew you and now you attack the other Characters!

    Components:
    Each deck contains 102 illustrated cards:
    6 missions - require you to collect various combinations of resources: gas, gunpowder, viruses, rescues, nitro, and blood by destroying the zombies that have them
    6 characters - Professor Mort, Jane Doe, Uncle Checkers, Travis, Salty and Angel -- each with a special attack power
    20 equipment - 9 weapons, riot gear, rottweiler, binoculars, first aid kit, skateboard, four kinds of healing (including "chi tobacco" and a bong)
    70 enemy cards, consisting of 8 tasks, 6 events and 56 zombis.
    There are 10 different types of zombi cards:
    2 rage, 6 slithering carcass, 4 stalker, 1 creator, 9 flesh reaper, 8 bone collector, 5 coiler, 3 corpse grinder, 7 corpsemare, 11 feeder

    You will also need two 6-sided dice and approx. 10 tokens for each player, such as coins or glass counters (not incl.)

    Character and Zombi Cards
    Each card has 4 stats:
    Speed - who goes first in battle and also if a character can outrun a zombi
    Life - total Hits the character/zombi can take before being destroyed
    Protection - minimum number that must be rolled on two d6 to make a successful Hit
    Fate - a fate roll determines whether a character is lucky or not - a successful roll is less than the Fate score

    Chaos Isle can be played many different ways

    • Campaign - playing to a certain number of points given for completing missions and killing characters as zombis
    • Survivor - last-man-standing
    • Single Mission - play just one hand -- the first player to complete their secret mission wins
    • Team Play - multiple teams to really mix up the action
    • Solo - single-player version

    The Chaos Isle: Zombi Deck gives you 4 different ways to play, and each Expansion Set adds not only new cards, but gives you 2 new ways to play, as well.

    A Brief Overview of Some of the Different Game Styles:

    From the Core Game: Mission-Based Game
    Each player selects a random character, mission (which is kept secret), and 2 equipment. The goal is to complete your mission before the other players complete theirs. Players take turns drawing from the enemy deck (which contains zombis, tasks, and events) and making decisions to run from or fight zombis, or to attempt tasks. Zombis carry different kinds of resources and killing them adds these resources to your mission.

    From the Fresh Meat expansion: Zombi Master
    Players use only the zombis in the game, battling each other with their own zombi armies. Each player takes a turn selecting one of his available zombis to attack a chosen zombi target of another player. Defeated zombis are added to a player's "corpse pile" and their total resources are added at the end of a hand to determine the winner.

    From the Reinforcements expansion: Extermination
    Each player selects a random character, 2 equipment, and adds 2 Exterminator zombis to his hand. Players take turns drawing from the enemy deck and attempting to kill as many zombis as possible. The player with the most zombi kills wins the game.

    From The Lunatics expansion: Save the Isle
    In this game style all players work as a team. On each player's turn 2 cards are drawn from the enemy deck for each player in the game. Players work together to defeat all the zombis that have been drawn. Tasks can be attempted and events mix up the action. Players that are killed still fight for the remaining players as zombis, but if all the characters are turned into zombis the players lose. Players must defeat all the zombis in the deck for ultimate success. This style provides the most strategy.

    Microbadge

    mb

  • Details