
Manah
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Description
"In the Ancient World, thousands years before Lemuria, The Ruler, the grandfather of all gods, controls men´s destiny. The five kings try to garner your favor, raising temples to pray and hail the great god..."
From the Lost Chronicles of Lemuria...
Manah (Maná) each player is a ruler of a fantasy kingdom, and your main goal is conquer and build more temples to praise the gods. All players can buy divine artifacts for their kingdom and invoke celestial "arauts" for help against their enemies. This game is still in development and play testing
History
- December 2006 - First game idea
- January 2006 - First primitive version for playing
- April 2007 - Alpha Version 0.1 : In this version the main game idea is using an Ameritrash system. - 15 sessions
- May 2007 - Alpha Version 0.2 : first modifications to a modular board
- Jun 2007 - Alpha Version 0.3 - Modular Board fisrt test
- July 2007 - Alpha Version 0.4 - Modular Board Second test (changing to a Eurolike game) - 5 sessions
- August - Beta Version 0.1 - Modular board changed to a individual board and common board - 6 sessions
- October - Beta Version 0.2 - first test minor rules changes - 4 sessions
- October - Beta Version 0.3 - more tests minor rules changes and new improvements. - 7 sessions
- November - Release Candidate 0.1 - first open public test and the system need minor adjustments. All rules are ok, maps are ok and good sugestions from the players.
-December - Release Candidate 0.1A - second open public test and the system receive more good ideas for a biding system flaw. The test for this flaw was made and biding are ok. All rules are ok, maps are ok and good sugestions from the players.
- February 2008 - design the new components
- November 2008 - New Release on the way. -
Details
Designer: Antonio MarceloMechanics: Auction/Bidding, Campaign / Battle Card DrivenPublisher: Riachuelo GamesTime: 120 minutesYear: 2008