
OMEGA
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Description
OMEGA was born as an experiment on complexity and intuitive arithmetic. Both concepts teamed up to create this little monster. It feels like a cross between Hex and Go.
In OMEGA, players try to create groups of their colors by placing stones in a hexagonal grid, in order to score the most points. But each player places stones of all colors in play.
The final score for each color is calculated by multiplying the sizes of the different groups of that color.
Thanks to the 6 acrylic 'corners' included in the game, it can be played on various board sizes. From 5-hexes side to 10-hexes side. Other board shapes can be configured, too.
You will soon realize that you don´t need to calculate your score during play (multiplying your group values). Use an intuitive strategy instead. How? You must figure it out by yourself.
2-player games of size beyond 8 are only recommended for experienced players and scores are often gigantic.
OMEGA was initially designed for 2 players. The designer then added the 3 and 4 player option, but the gameplay is completely different.
Components:
- OMEGA board (hexagonal grid of 10 hexes per side. 2 pads)
- 6 'corners' to configure the board size and shape.
- 136 white stones (player A)
- 136 black stones (player B)
- 91 red stones (player C)
- 68 blue stones (player D)
- igGameCenter (real-time)
2p and 3p size 5 OMEGA can be played with a Yavalath set.
2p size 5, 6, and 7 OMEGA can be played with a Cross set.
You can also play Tailath and Epsilon with an OMEGA set.Awards:
"Spanish designer of the year 2009-2010" - Córdoba games fair - jugamostodos.org
Note:
Omega is similar to Product Hex, which has been published at rec.games.abstract - a well-known resource for lovers of abstract games. -
Details
Ages: 8 and upArtist: Nestor Romeral AndresCategory: Abstract StrategyDesigner: Néstor Romeral AndrésPublisher: nestorgamesTime: 30 minutesYear: 2010