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On the Crab

On the Crab

  • Description

    The Bering Sea... home to Alaskan Crab. Players manage the crew onboard a crab fishing vessel in search of this valuable delicacy in the Bering Sea. Once over a crab fishing ground, the crew sets crab pots with the hopes of scoring a large catch. After some time soaking in the cold icy waters, the crew returns to retrieve their crab pots. Will the crab pots be chock full of crab or will they be empty?

    Unfortunately, fishing for crab isn't just about setting and retrieving crab pots. The crew must repair breakdowns caused by storms that wreak havoc to the crab vessel systems and even it's precious cargo. From the North, an ice pack creeps down and invades the crab fishing ground. Drifting in the sea are ice flows that wreak havoc on crab pots. As the season progresses, the temperature drops causing crab vessel systems to fail if too far North, and the value for crab slowly drops challenging the crew to work hard to quickly fish the crab grounds.

    Finally, after the crab fishing season is over, each player determines who is the most profitable and has earned the bragging rights for the season.

    Will you be "On the Crab"?

    Winner of the Congress of Gamers - Best Game for the 2010 Rio Grande Design Contest

    Captain's Log:
    February 5th, 2012 (Superbowl Sunday) - On the Crab is once again picking up steam. I have reached out to a couple of guys who I think can put the final touches on a pretty cool game - Bryan Fischer and John Sizemore. Hopefully with this new momentum, On the Crab will finally be published! Crossing my fingers!

    September 4th 2011 - Over the past few months, I have focused solely on tweaking On the Crab to it's new form. I believe I am finally there and have play tested the game with both friends and "outside" gamers. The game is receiving positive feedback, which I must say is a great feeling. I just drafted a new set of rules and just have to tweak one more thing -- weather. I hope to update the photos here and begin the search for a publisher. To think, I started the project in April 2009. Maybe, just maybe, I will honor the promise I made to my son, Ari, while he was still in my wife's womb.

  • Details
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!