
Pocket Cricket
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Description
Pocket Cricket is a light, quick travel or pub games. It makes an excellent filler. It's all about hitting boundaries, wickets tumbling and great cricket fun!
It has been designed to fit in your pocket.
Similar to OWzat or Dice cricket...BUT different in it's own right!
Pocket Cricket v1.3
(c) 2011, PocketSports.
Designer Notes
The game has been designed to be VERY LIGHT, LUCK BASE DICE ROLLING CRICKET SIM
It has been designed to fit in your pocket. Fast, action filled cricket. Great for travelling. Similar to OWzat or Dice cricket … BUT different in it’s own right!
For the simplicity factor, it WAS meant to be 6 dice in a sack for kids to play at school or colleagues to play on smoko break/ beer nights.
So…for the added thrill of some choice between batting cautiously or aggressively, I have added another BATTING die. This also changes the use of the FIELDING die and only brings it into play when batting aggressively.
Once again…before you cry….there’s still no strategy…..remember what it is meant to be and enjoy it!
There are 6 dice represented by colours.
RED for bowling. GREEN for fielding. YELLOW/ BLUE for batting. BLACK for the scoreboard (runs). WHITE for the Umpire.
Game Rules
1. Both players roll the RUNS die, highest roll decides who bats first.
A pen & paper can be used for simple scoring. As in normal cricket each side has ten wickets. Keep track of number of runs scored for wickets lost.
2. The use of an “over” system is optional. Keep bowling until all ten wickets are lost.
The order of play is as follows:Bowler rolls the red die -
“BOWLED” means a wicket has been taken.
“NO BALL” means a FREE HIT is given to the batsman +1 extra run is added to the total.
“SWING / BOUNCER / FAST / SPIN” means the ball is online with the stumps and the BATTING die is played.Batsman rolls either yellow die playing cautiously or aggressively-
“DOT BALL” means no run can be scored . The shot has been played defensively.
“HOOK/CUT/PULL/DRIVE” means the ball has been struck. The RUNS die is played.
“HOWZAT!” means an appeal has been made – use the UMPIRE dieAGGRESIVE BATTING die-
“SUPER SHOT ‘4′/ '4' RUNS /BIG HIT ‘6′” add runs to total
“IN THE AIR!?/OUTSIDE EDGE!?/ use the FIELDING die
“HOWZAT!” means an appeal has been made – use the UMPIRE dieFielding rolls the green die – “FIELDED” means the ball has been stopped. No runs can be scored.
“CLASSIC CATCH” means a wicket has been taken.
“SHOT @ STUMPS” means the fielding team WILL ROLL THE UMPIRE die in hope of rolling a “run out”.
If unsuccessful, the batting side rolls the RUNS die, the totals RUNS rolled are added to the score.
“THRU THE GAP / OVER THE TOP / DROP CATCH” mean the RUNS die is played.Runs – roll the black die – ” 1,2,3 – mean the total of runs to be added.
Umpire rolls the white die – “NOT OUT” means the appeal has been denied.
“LBW/CAUGHT/RUN OUT/CAUGHT & BOWLED” mean a wicket has been taken.3. Winner is the highest total.
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Details
Ages: 8 and upDesigner: Paul McLellan, Hamish SterlingFamily: Sports: CricketMechanics: Dice RollingPublisher: PocketSportsTime: 20 minutesYear: 2009