
Rommel at Gazala
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Description
Rommel at Gazala is a quick-playing game with a simple, accessible system. It is sufficiently easy for new players to enter board wargaming, but with enough possibilities to offer significant replay value to newcomer and veteran player alike. Counter density is low, letting the players concentrate on strategy more than minutiae, and the pace is fast. There are also special rules to evoke the special flavor of the battle; armor superiority, the dreaded "88," fortifications, and of course the special capabilities of Erwin Rommel himself.
COMPONENTS
1 8.5" x 17" Color Map (In Three Sections for Easy Printing)
1 Sheet of 66 Backprinted Counters (Mounting Required)
1 16-Page Rulebook
1 24-Page Battle Manual, With Designer's Notes, Historical Background, and More
1 Terrain Effects Chart
1 Player's Aid CardNot to be confused with the game of same name published in 1995. This is a new game. Published as a DTP (Desktop Publishing) game, the game consists of PDF files that must be printed and mounted (the counters, if desired) before playing.
Home Page: http://www.jimwerbaneth.com/wargames/gazala.htm
Nominee for the 2006 Charles S. Roberts awards for Best DTP-Produced Boardgame (Charles S. Roberts Awards).
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Details
Ages: 12 and upCategory: Wargame, World War IIDesigner: Jim WerbanethFamily: Country: LibyaMechanics: Hex-and-CounterPublisher: (Self-published)Time: 120 minutesYear: 2006