
Section X
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Description
The most notorious prisoners are kept isolated from the outside world on a heavily guarded island in the Atlantic Ocean, just off the coast of the United States. Those sentenced to life are kept in the most secure part of the prison: Section X. It is extremely difficult to escape from that part of the prison, but the prisoners have a plan. Will they succeed or are the strict guards too clever for them?
Strategic escaping game
SECTION X is a game in which clever escapees dig tunnels themselves but also make use of tunnels belonging to other players and cut each other off. Special hiding places ensure that the prisoners are safe when the ruthless prison guards make their rounds. A rumor has spread that an escape is imminent, so it becomes more and more difficult to remain out of the hands of the guards. Doors lock the entrances to the different escape tunnels. Are you able to control the underground network of tunnels and lead the prisoners from your cell block to freedom first? But watch out! The prisoners risk their lives if the escape is discovered!Additional information
Age: 10 and up
Graphics: Yvon-Cheryl Scholten
Illustrations cover: Bernhard Kilchmann
Release Date: September 16th 2006On the Homepage of The Game Master You could find this Variation:
Variation of the game for advanced players:
Section X is even better if a number of changes are made to the rules that increase the tactical factors and the level of difficulty and make the game last somewhat longer:
(1) The aim of the game is to get seven, instead of five, prisoners to freedom;
(2) Instead of three face-down piles three open piles are made, with the player always being able to choose in phase 1 from which pile of tiles he wishes to take a tile;
(3) Phases two and three can be changed around in each turn. This makes it possible, for example, to first move a number of prisoners, then to exchange or move a tile and then to move a number of prisoners again. Naturally, the rule that only one exchange, placing, moving or turning of tiles still applies to the tiles and a maximum of five steps is allowed for the prisoners with a maximum of two steps per prisoner.
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Details
Ages: 10 and upDesigner: Chislaine van den BulkMechanics: Tile PlacementPublisher: The Game Master BVTime: 60 minutesYear: 2006