
Strange Aeons
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Description
The aim of a miniature skirmish game is to enact battles between two opponents on a tabletop. In the case of Strange Aeons, one player takes control of a band of heroic Threshold operatives and the other player acts as the evil Lurkers. Games of Strange Aeons are based in a roughly historical setting sometime after 1920 and can take place anywhere in the world.
Along with the rulebook and a handful of regular six-sided dice, both players will need somewhere between 1-10 models to represent their Threshold lists as well as a few models to represent the Lurkers. The models used in Strange Aeons are 25 millimeters scale and are produced by many fine companies.
Strange Aeons should be played on a level surface that measures roughly 2’ x 3’. Games take an average of 45 minutes to play and are fast, dynamic and deadly.
The heroes learn new skills as they search for ancient artifacts and elusive map pieces to lead them on even greater quests. But the path is fraught with danger! Injuries, madness and death all wait to claim the careless or foolish adventurer. Over 20 different types of villainous madmen and monsters and a unique modification system ensures you never have to fight the same Lurker twice. Which is good, ‘cause with 12 action-packed scenarios who knows what might happen.
Journey into fear and beyond madness!
Official Site: http://strange-aeons.ca/sa/
Demo: http://www.strange-aeons.ca/doc/SA_Demopack.pdf -
Details
Designer: Mike AtkinsonFamily: Cthulhu MythosMechanics: Dice Rolling, Variable Player PowersPublisher: Uncle Mike's WorldwideTime: 45 minutesYear: 2009