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USX Modern Day Heroes

USX Modern Day Heroes

  • Description

    What is USX?

    Designed to compliment RAFM's USX and Cthulhu range of figures the 32-page rulebook offers players a fun and fast game system. Printed in full color the book fills in areas that were hinted at in the Basic set with rules for:

    -Vehicles

    Rules for vehicles enhance the game play of USX by making cars and trucks more than just terrain pieces to hide behind, although they are still great cover! Damage, speed and handling all play a part in how your vehicle performs with a skid table, collisions and Hollywood type explosions all covered.

    -Armor

    Armor is handled through a simple yet effective modifier system that can be applied to vehicles and special units within the game.

    -Mythos creatures

    RAFM's Cthuhlu range of miniatures adds an element of horror to the game and allows players to face off against Mythos creatures. The use of a unique Horror check system compliments the Cthulhu element of the USX rules.

    -Spells

    You'll need some extra juju to deal with those horrors from beyond so we have included a few basic spells to help the budding cultist or investigator.

    Specialty weapons and ammo such as flash bangs and man stopper rounds augment the game with special "Advanced rules" that work well when fighting off hordes of zombies or blinding the bad guys before your forces make their assault.USX is a flexible and fast game system capable of handling 2 player contests or group games with 4 and more players. Additional players do not slow USX and games will be concluded in 2 hours or less depending on the scenario. USX also features our "Dual initiative system" making the game more fun for all players involved.

    Modern Day Heroes uses an alternating turn initiative system with players dicing off to see who moves first. They also use a speed rating for each figure so it breaks up that one side moves first, second side dies system that is common among some game types.
    Combat is broken down into Ranged attacks and Melee. Each figure has weapons that are rated for fire power. Each figure also has a Ranged Attack Class and a Melee Attack Class. You compare the level of Ranged Attack Class against the target figures Defence Class to generate a score required to hit on the number of dice that the weapon has. It is fairly easy and not cumbersome once the basics are learned.
    There are rules for multiple types of ranged weapons with multiple firing capabilities. Missiles, gernades, autofire and sniper fire are all handled capably.
    Morale and a special section on Horror rules are also available for players who wish to use those rules.

  • Details
    Ages:  
    Designer: (Uncredited)
    Family: Cthulhu Mythos
    Publisher: RAFM
    Time:  
    Year: 2008
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!
PreOrder Now!!!