
Warriors of God
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Description
International Game Series game from Multi-Man Publishing.
The 100 Years War was a pivotal event in medieval European history. In Warriors of God, Multi-Man Publishing and Game Journal Magazine have joined hands to bring a unique perspective to this conflict.
As always, playability matched with historical accuracy has been achieved to a remarkable degree. Players move their leaders and units using a unique impulse game system that shows both the strategy and tactics of the period. The game also recreates the massive swings of fortune which were so much a part of the Hundred Years War.
Even with such a simple and easily learned system, all the special rules necessary to give players a full feel for the period are here: archers, Joan of Arc, and much, much more.
Warriors of God was designed by Makoto Nakajima, English development was by Adam Starkweather, with graphic design by Mark Mahaffey and counter illustrations by Niko Eskubi.
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Warriors of God - The Wars of England & France, 1135-1453 fan
Awards
- 2008 Charles S. Roberts Awards, Best Pre-WWII Era Board Game, Winner
Rule Clarifications:1. Section 16.1 incorrectly states "In each of the five neutral areas, place the four mercenary troops for that area." The correct number per area is two. Source -- http://www.boardgamegeek.com/thread/318066
2. If an area has two friendly leaders and one enemy leader (no control markers), the two friendly leaders may not leave simultaneously across an eligible boundary. Enough leaders have to be left behind to satisfy the fly-paper condition in all cases. Source -- http://www.boardgamegeek.com/thread/321509
3. Rule 9.0 (Raising Gunners) - you can only raise one gunner in each controlled area 3 during Phase 5 (from Adam - official modification).
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Details
Ages: 12 and upArtist: Mark Mahaffey, Nicolas EskubiDesigner: Makoto Nakajima, Adam StarkweatherMechanics: Area Movement, Dice RollingPublisher: Multi-Man PublishingTime: 180 minutesYear: 2008