
World at War: Eisenbach Gap
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Description
It's the summer of 1985 and Soviet tanks stream into West Germany. Thinly spread NATO forces strive to delay the red hordes until reinforcements arrive, and the world watches anxiously, dreading the nuclear weapons held in each super power's arsenal. Welcome to the dark world of Mark H. Walker's Award Winning World at War series.
A platoon level simulation that stresses command, control, and war's unpredictable nature, World At War is an engaging, tactical action game.
The rules cover self-propelled mortars, thin-skinned vehicles, support weapons, ranged combat, opportunity fire, ATGM depletion, assault and overrun combat. Better still, World at War is not just a game, but also a game system. Learn Eisenbach Gap, and you can play any of the follow-on modules.
Components:
- One hundred thirty six (136) gorgeous die-cut 5/8" counters.
- One professionally drawn and printed 17" x 22" mounted map.
- Six scenarios, 2 players' aid cards, and 4 dice.
- A 16-page rule, scenario, and chart book. Only 10 pages of rules!
Collected FAQ from Consimworld
Microbadges
'World at War: Eisenbach Gap' microbadges:
'World at War: Death of the 1st Panzer' microbadge:
'World at War: Compendium' microbadges:
'World at War: Blood and Bridges' microbadges:
'World at War: The Untold Stories' microbadges:
'World at War: Operation Garbo microbadges:
'World at War: Paris is Burning' microbadges:
Armored Combat Game microbadges:
Wargamer microbadges:
Cold War Games fan: -
Details
Ages: 12 and upArtist: Marc von Martial, Olivier RevenuCategory: Modern Warfare, WargameDesigner: Mark H. WalkerFamily: Solitaire Wargames, World at War SeriesPublisher: Lock 'N Load Publishing, LLCTime: 90 minutesYear: 2007